Minecraft Server Optimization

Our Minecraft servers already include performance-focused JVM startup parameters by default.

This guide covers practical optimization steps you can apply after deployment.


Quick Optimization Checklist

  1. Keep your server version and software up to date
  2. Avoid running both heavy plugin stacks and heavy mod stacks together
  3. Remove unused plugins/mods regularly
  4. Pre-generate world chunks when possible
  5. Review logs for repeated warnings or ticking errors

Server-Side Best Practices

Reduce Tick Load

  • Keep entity counts under control (farms, mobs, item drops)
  • Limit always-on redstone clocks and large hopper systems
  • Avoid extremely dense chunk loaders or automation builds

Optimize View and Simulation Distances

  • Lower view distance if TPS drops under load
  • Lower simulation distance to reduce CPU work in active chunks

Audit Addons

  • Disable plugins/mods you are not actively using
  • Replace known heavy addons with optimized alternatives
  • Keep dependencies updated to reduce runtime issues

Player-Facing Tips

  • Recommend performance clients/mods to your community where appropriate
  • Encourage players to use lower render distance in high-population areas
  • Identify lag hotspots and set server rules for problematic farm designs

When to Investigate Further

If you notice consistent lag, check:

  1. Console/log errors tied to a specific plugin or mod
  2. TPS degradation during player peak times
  3. Recent mod/plugin installs before performance drops

Address one change at a time, then retest to confirm impact.